Home > About
SCOTT BALLIS
Director Atomic 3D
Having spent 20 years as an Industrial Designer for Melbourne’s tops design studios in the late 80’s and 90’s, then progressing to 3D Visualisation for Tabcorp designing gaming venues . . . i know a lot about design and visualisation.
Fast forwward to the summer of 2000 where I took a leap of faith pre super computers and AI and started Atomic 3D . . . remarkably and after a lot of hard work . . . 25 years later the business is still going strong having worked with Australia’s leading architects and proprty developers.
Essentially, we offer cutting-edge, compelling, and creative solutions that cater to the specific needs of architects, designers, and property developers alike.
The images we curate play a vital role in helping our clients win projects and gain valuable market exposure.
Although we are based in Melbourne, Australia, our clientele spans the globe, and we would be delighted to welcome you on board as well.
We expertly blend art and technology within our creative process to craft images that effectively tell your story. Our work emphasizes vision, emotion, and lasting impression. Drawing inspiration from the fine arts, cinematography, concept design, and the tangible world around us, we bring over 25 years of comprehensive experience to our 3 story production studio.
This includes a combination of knowledge in architecture, interior design, art, and computer technology, all with the aim of assisting our clients in achieving their goals.
Specialties :
3d modeling, 3d architectural visualization, 3d rendering, architectural rendering, Exterior photo montage & high-end interior renderings using 3d Studio Max, V-Ray, Photoshop, Real-Time 3D Visualization, Real-Time 3D Architectural Visualization, Real-Time Visualization and After Effects.